Last Bullet

Last Bullet is a multiplayer FPS (first person shooter) with a futuristic theme. It was highly inspired by “old school” FPS games like Doom and Quake.

The gameplay is frenetic and fast-paced. Matches are meant to be short and quick and you can play versus friends and/or AI.

Last Bullet is the result of a University project made by 5 people. Even though the idea wasn’t that original, making Last Bullet was a challenge because we had to do all from scratch: game engine, graphic engine, network engine, models, textures…

In this project I took part in many stages of the development because we were a small group. Some of those things are:

  • Texturing all the guns and some parts of the map
  • Implementing different game mechanics
  • Networking
  • Resource management (loading assets and textures)
  • Implementing the Steam platform on the game (playing with friends using the Steam platform)
  • And much more!

Even though I am not an artist, I took the artist role for this project.

Last Bullet is the largest project I’ve worked in and it resides in a special part of my heart ♥️



View the code here